Stage Archive

5

More stuff from Melee

Hi, Mewtwo2000 here again with another Melee stage. This one is one of the most liked, I guess. It’s Final Destination, as you can see. There were already some other versions of this stage over there, I helped with them and stuff. But I needed to make my own one. I guess everybody needed a new one. The model I’ve used comes straight from melee, thanks to Oshtoby. I’ve not rebuilt the background yet, that’s something for the future. But I’ve prepared a few backgrounds to keep you satisfied.

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4

Yoshi’s Story from Melee

Hi, Mewtwo2000 here. The stage I bring you today is from Melee, just like Fourside. If you’ve played Melee or Project M, you sure know it well. It’s Yoshi’s Story, the stage with the waves, the elephant, the trees and stuff.

Gamewatching made the first version for Brawl long time ago, and KTH made some further work. After that, the guys in the Project M team improved it more and it’s been used for a long time now.

But it needed to be remade, and that’s what I’ve done. With a new model, ripped from Melee directly by Oshtoby, and some of my magic (:P), the stage now looks better than ever. I’ve even managed to bring back the hittable Shy Guys, so we can kick their faces once again.

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4

Fourside

Hi there, Mewtwo2000 here again. I came here the other day with an old stage revamp. Now, I’m here again with just another stage revamp, this time it’s Fourside. The change between the old Mushroom 64 and the new one may have been not too big. With Fourside, you’ll see the big difference for sure.

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6

Mushroom Kingdom 64

Hi there, Mewtwo2000 here. It’s been a while since the last time I posted. I’ve been busy with all kind of stuff. I still am, but I’ve had some free time to finish something I started one and a half year ago. In fact, I’ve worked on this stage a total of 3 days, if we don’t count the warp system, which comes from the old version of the same stage I made years ago.

Well, the old version was said to be kinda good, back in the time I made it. But with time I realized it needed to be redone if I wanted it to be just like the original thing. So I started the revamp. This was before importing was possible, so all the color transitions, this is the darker parts on the sides, are just part of the textures. I could have redone what I made when I started the revamp, but I’ve just not wanted to. If something’s fine, why changing it?

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0

Infinity Mijinion! You are one of the investigators of the Nightmares, aren’t you?

Hey everyone, long time no see! CutterKirby64 here with a brand new stage from MMX series, the Weapon Center!  always thought this was one of the most epic places in the game, and once again it was fun to make the transition from a 2D sprite to a 3D stage. Let’s check some PICS!!

Click to view slideshow.

Like always I’ve included some fitting brstms to the stage, all the SSS Stuff you guys will need and rel files to use the stage over Corneria and over a Custom Stage Slot. The stage goes over Final Destination without any rel files. This time there are more brstms! Let’s check them all:

Infinity Mijinion Remix by Breis

Weapon Center (Megaman X6)

I made a lot of animated stuff in this stage. Those who played MMX6 know how this stage works, when you enter it you’ll face a black out and then Ilumina (the giant robot) will appear and shoot some Energy balls at you. I tried to make it work exactly like the original game. The BG is animated and there’s also an animated Help Guy and Nightmare.

Hope you all enjoy it as much as I do! Here’s the download link:

Right now I’m working in the Zelda stage and then I’ll start a brand new list of stages!  See you guys next time!! ;)


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0

Runnin’ through a dream, in an endless sea, Come take a dive with me!

Hello everyone, time for some stage hacking in this Team! Today I’m showing you all my newest stage, I mean my newest revamp! I’ve decided to revamp my Aquarium Park…why? Well because  I’ve been improving a lot and I realized that my work in V1 wasn’t that great and that’s why I’ve decided to revamp it! So let’s check some PICS:

Click to view slideshow.

Like always I’ve included a music pack with the stage, all the SSS Stuff you guys will need and rel files to use the stage over Pictochat,  Yoshi’s Island (Brawl) and a Custom Stage Slot. The stage goes over Jungle Japes without any rel files. This time there are more brstms! Let’s check them all:

Aquarium Park Act 1                                           Aquarium Park (Sonic Simulator)

Aquarium Park Act 2                                           Aquarium Park Boss

Aquarium Park Act 3                                           Aquamarine Park Remix

Aquarium Park Act 4                                           Aquarium Park Act 1 Remix

Spinning Aquarium Park

So yeah, this time I’m really proud of the stage. I spent some time working on it and there are huge improvements, you guys can check pictures from V1 and then check those, there are new animations for Sonic and Tails, fishes and a lot of new BG stuff.

Hope you all enjoy it as much as I do! Here’s the download link:

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9

The Castle of the 14th Letter of the Alphabet

Download includes:
- Zekrom (Dialga’s Spear Pillar)
- Reshiram (Palkia’s Spear Pillar)
- Victini (Crescelia’s Spear Pillar)

4 versions for Jungle Japes:
- With Zekrom
- With Reshiram
- With Both
- With None

Also a .rel file (and a brief explanation for user with no experience with .rel files) to replace the swimmable Castles over Shadow Moses Island.

And a Shiny version for each of the above.

I even made the ceiling, the only problem I had, was that I couldn’t get the shadow to show up, but… oh well…

Credit goes to br3compactor for his swimmable Jungle Japes (again =P) and b2j135  for ripping and sending me the files from PokéPark Wii 2

17

Conquer yourself!

Hi, it’s me, Mewtwo2000. Today I bring you a stage from Zelda 64, Dark Link’s Room. This is the room inside the Water Temple where Link faces a dark version of himself, with that green fog and that dead tree. They’ve started making real imports of stages, but this isn’t the case. It’s built entirely with brawl models with some vertexing work behind.

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17

Eternal Star? Or is L just real?

Hi there, long time no see. I’ve been working on the Super Mario 64 castle, as some of you know. One of the parts of the castle is the courtyard, which I included into the castle stage and can be seen when the camera is properly moved in pause, or ingame, or whatever.

Well, I’ve decided to make the courtyard a separate stage too, so you can get it without needing for the castle stage to be completed. It’s not the only reason, cause having all the models in here was a little too much for the whole stage, and having the front part of the castle removed allowed me to make this part of Peach’s castle the way it is now.

About the castle, it’s nearly complete, just a few things are left. I’m such a perfectionist I guess. Well, enough. Let’s go to the courtyard stage:

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19

And Mewtwo2000 makes it again…

Yeah, it’s right… I’ve made it… I’ve posted twice in a row O.o xD

Well, no jokes, I’ve made some important (and maybe final) progress to the Fountain of Dreams stage. I posted the first beta in Christmas, I updated the stage to a newer version with the tree in the background, and now, the pillars are finally here!

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