Mod Archive

3

Feature: Geothermal Plant

The Blog could use some more Stages. =p

So today’s Blog Feature is of Gamma Ridley’s Geothermal Plant stage.

“There is a serious deficiency of Metroid on the Vault, so when Ninka requested that this stage be made earlier this summer, I just knew that I had to make it. This stage has been months in the making, but I can confidently say that it is some of my best work.

Here are a few pictures for reference:

Pictures don’t always do a stage justice, though, so here’s a video made by Albafika featuring _Data_Drain_:

And here’s the download:”

19

Feature: SFX Modding is Finally Possible for Gecko Users!

Sorry for the lack of a preview image…

After years of SFX modding only being possible for Riivolution users (via editing the .brsar), we finally have a way for Gecko users to enjoy custom SFX on their modded Brawl!

Introducing the Replacement Sound Bank Engine (RSBE) code by InternetExplorer (this is a user, not the mediocre web browser :I).

This information and usage guide below comes straight from IE’s thread! Follow this link to go to his thread on our Forums.

-Background-

“Hey, everyone! I’m InternetExplorer, a developer of Project M and SSBM Online. After many months of hard work, my greatest contribution to the Brawl modding community is complete. A warm thanks goes to Dantarion for helping me past a few hurdles.

Although SFX replacement has previously been possible with Riivolution, RSBE provides a streamlined way of creating and sharing soundbanks in a way that is as simple and effective as it is to share costumes, music, etc. I am excited to see some of the soundbanks our talented Brawl modders can design.

RSBE is an addition to the File Patch Code which allows SFX files to be loaded from the SD card. Using a mod of Super Sawndz, you can create .bnk files and put them onto your SD card for easy SFX loading. This works for any soundbank including characters, menus, announcer, you name it!

-What You Need-

The code:

Replacement SoundBank Engine v1.11 [InternetExplorer, Dantarion]
80000000 80406920
80000001 805A7D18
045A7D00 805A7D18
8A001001 00000000
065A7D28 00000013
2F525342 452F7066
2F736678 2F25642E
626E6B00 00000000
045A7D10 919B6600
C21C8370 0000002F
9421FF80 BC610008
3C60805A 60637000
94230008 7C611B78
3B5A0007 3C60805A
60637D00 9343FFE0
38800000 9081000C
90810010 93610014
90810018 3880FFFF
9081001C 38610020
90610008 3C80805A
60847D18 7F45D378
3D80803F 618C89FC
7D8903A6 4E800421
38810020 7F63DB78
38A00000 38C00000
3D80805A 618C7900
7D8903A6 4E800421
2C030000 408200AC
3C60805A 60637D00
8081FE90 9083FFD0
3D2090E6 61290F10
81290000 7D244B78
7C862378 38C60008
80A4002C 7C842A14
38840008 3CE0805A
60E77D00 8167FFE0
38840008 80A40000
7CA53214 80E50000
7C075800 4082FFEC
7D244B78 80C50024
7CA43214 38A50008
80C50008 7CA43214
38A50008 7CA32B78
3CE0805A 60E77D00
8087FFD0 7C84DA14
80A4FFFC 7C852050
38A5FFFC 3D808000
618C4338 7D8903A6
4E800421 38600000
2C030000 3CA0805A
60A57D00 9065FFF0
3C20805A 60217000
80210008 B8610008
38210080 7D8903A6
4182000C 4E800421
48000008 7CE33B78
60000000 00000000
C21C8658 00000007
3E00805A 62107D00
8230FFF0 2C110000
40820010 7CE33B78
3B200000 41820014
4E800421 3A400001
9250FFF0 60000000
60000000 00000000

→ File Patch Code

→ Super Sawndz MOD with .bnk Support

-How To Use-

  • Open your .brsar in Super Sawndz MOD
  • Replace your desired SFX
  • Highlight the sound group you’d like to export
  • Click “Create .bnk”
  • Put your .bnk file in: private/wii/app/RSBE/pf/sfx
NOTE: Remember that there is a file size limit. Making too large of a sound bank will freeze the game, so try to use sound effects that are equal or shorter in length to the default sounds.
Thanks, and enjoy!”
4

Feature: Topsy Turvy

Do the Mario! Swing your arms from side to side. *Shot*

Anyway…Today’s Blog Feature is of Convour’s Propeller Mario.

 

The red plumber is back in action! This time he’s wearing a suit that makes him FLY. Well, sort of. Not in brawl, at least.

I used brawl Mario’s hands and head to make it look better. Also, his whole helmet acts like his hat, so he takes it off when you Side-Taunt!

Credit to ShadowLuigi-NG- for the CSP.

0

It’s Not An S… On My World It Means Hope.

Superman

Superman over Ganondorf

Superman joins the brawl. I really like the Zack Snyder’s Man Of Steel film so I knew I had to import it. The model is from the Man Of Steel game so he has his updated Man Of Steel movie look. This mod includes heat vision final smash eyes, perfect metal and nice spec map to have armor shine like in the movie. It has been nearly 4 months since I have rigged a model so go easy on me. :P Overall he came out pretty good even though  the model was very tough to work with.

Screenshots: (Thanks to Nano for taking them.)

al_130822_0432.bin.out al_130822_0433.bin.out al_130822_0434.bin.out al_130822_0436.bin.out al_130822_0439.bin.out al_130822_0440.bin.out Superman

Download:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33903

Until next time! Enjoy!

- ShadowSnake


0

Welcome To Delta Squad

Marcus Fenix

Marcus Fenix over Snake

Marcus Fenix joins the brawl!

includes:

- spec map
- perfect metal
- final smash eyes
- all 6 face expressions
- the blue lights have nulled lighting, so they glow!

Marcus Fenix (13) Marcus Fenix (12) Marcus Fenix (11) Marcus Fenix (10) Marcus Fenix (9) Marcus Fenix (8) Marcus Fenix (7) Marcus Fenix (6) Marcus Fenix (5) Marcus Fenix (4) Marcus Fenix (1) Marcus Fenix (3)

Credit to mariokart64n because i used his import’s model, since i couldn’t find a proper model rip.

Credit to Segtendo for taking screenshots for me.

Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32049

Until next time!
- SS


0

Welcome To Delta Squad

Marcus Fenix

Marcus Fenix over Snake

Marcus Fenix joins the brawl!

includes:

- spec map
- perfect metal
- final smash eyes
- all 6 face expressions
- the blue lights have nulled lighting, so they glow!

Marcus Fenix (13) Marcus Fenix (12) Marcus Fenix (11) Marcus Fenix (10) Marcus Fenix (9) Marcus Fenix (8) Marcus Fenix (7) Marcus Fenix (6) Marcus Fenix (5) Marcus Fenix (4) Marcus Fenix (1) Marcus Fenix (3)

Credit to mariokart64n because i used his import’s model, since i couldn’t find a proper model rip.

Credit to Segtendo for taking screenshots for me.

Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32049

Until next time!
- SS


0

Welcome To Delta Squad

Marcus Fenix

Marcus Fenix over Snake

Marcus Fenix joins the brawl!

includes:

- spec map
- perfect metal
- final smash eyes
- all 6 face expressions
- the blue lights have nulled lighting, so they glow!

Marcus Fenix (13) Marcus Fenix (12) Marcus Fenix (11) Marcus Fenix (10) Marcus Fenix (9) Marcus Fenix (8) Marcus Fenix (7) Marcus Fenix (6) Marcus Fenix (5) Marcus Fenix (4) Marcus Fenix (1) Marcus Fenix (3)

Credit to mariokart64n because i used his import’s model, since i couldn’t find a proper model rip.

Credit to Segtendo for taking screenshots for me.

Download:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32049

Until next time!
- SS


0

Send Me Out… With A Bang

Sergeant Johnson on Snake

Sergeant Johnson on Snake

Well it has been awhile since this blog got a post, so here’s a nice easy import i made in 2 days. I will be more active now that college is almost over. Here we have Sgt. Johnson imported directly from Halo 3. Halo is one of my favorite series ever so this had to be done for me.This was mostly made to be a skin for an upcoming Master Chief moveset, me and others are currently planning.

Includes:

- spec map
- perfect metal
- final smash eyes
- All 6 face expressions

The spec map came out especially good, the face expressions capture his character and the rig came out great considering the model is actually a little bit low-poly (at least for a 360 model) and i haven’t rigged a model in over a month.

Have some pics:

Sergeant Johnson on Snake al_130503_2158(1).bin.out al_130503_2155.bin.out al_130503_2154.bin.out al_130503_2154(2).bin.out al_130503_2154(1).bin.out al_130503_2152.bin.out al_130503_2152(1).bin.out al_130503_2150.bin.out al_130503_2148.bin.out al_130503_2148(1).bin.out al_130503_2147.bin.out

I have decided to stop using the IST render background so i could allow people to make a simple CSP using it. Plus it is less of a hassle.

Lastly i have switched to dropbox permanently because it’s faster, easier, and less restricted than mediafire.

Download:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31961

Until next time…
- SS


0

Finish Him!

Reptile

Reptile over Sheik

Hey guys it has been awhile, i have been busy and haven’t had much time for modding. But i finally finished this!

This model comes straight from MK9 and i am suprised i was able to get this to work. The textures are a bit muddy but he has a spec map to make up for it.

Has everything an import should have

- perfect metal
- final smash eyes
- rigged fingers
- perfect normals
- spec map
- great rig

Thanks to Nano for helping me with exporting issues with the normals.

al_130327_1014.bin.out al_130327_1013.bin.out al_130327_1012.bin.out al_130327_1012(1).bin.out al_130327_1011.bin.out al_130327_1009.bin.out

Download:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31581

Until next time.
- SS


0

I Left The Gang When The Gang Left Me

John Marston

John Marston, the ex-outlaw from Red Dead Redemption joins the brawl.

I know there was another Marston import on the vault but it didn’t satisfy me enough, Red Dead Redemption is one of my favorite games so it had to be done.

Here’s what he has:

- all 6 face expressions
- perfect metal
- perfect shaders/normals

All the transparency jazz works, the rig is really good, and the textures are brightened otherwise he would be almost grey.

Here’s some screenshots:

al_130131_0338(1).bin.out al_130131_0338(2).bin.out al_130131_0338.bin.out al_130131_0339(1).bin.out al_130131_0339.bin.out al_130131_0340.bin.out al_130131_0341.bin.out al_130131_0342.bin.out al_130131_0343.bin.out al_130131_0344(1).bin.out al_130131_0344.bin.out al_130131_0345(1).bin.out al_130131_0345.bin.out al_130131_0346.bin.out

Note: there were some vague texture glitches on the belt and buttons in the preview pics, those glitches are fixed now.

Download:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30827

Until next time.
-SS


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