About Author: OizenX

Description
Hello! This is the part where I kill you.

Posts by OizenX

8

It is good day to be Giant Man!

I am Heavy Weapons Guy, and this is my weapon.

Armed with the Killing Gloves of Boxing

One Man Army
Heavy Duty Rag

Hound Dog
DragonBorn Helmet

(Not a Perfect Rig, I know, but I’m suprised I manage to get him this good over Ganondorf.)

(No, I will not put more hats on him)

18

Your adventuring days are comming to an end!

The third in my “Entirely modeled by Oizen” series. Instead of another 16-bit era stage, I decided to make a stage I’ve already made twice. This is the final time I’ll be making it, and I think its incredibly accurate. And Damn, 3 stages in about 15 days. Thats a first.

Ironically, Shadow was right. I mean Sonic’s adventuring days did end considering there isn’t a Sonic Adventure 3.

8

Hydrocity! or is it “hydrossity”?

The best water level ever, somehow it actually came out fun, unlike labyrinth zone.

Ironically, there isnt any swimming in it, because after my trainwreck of a Aquatic mine, I realized that Brawl swimming is clunky as hell and should have never been added. But the water makes for a good cosmetic touch.

No preview this time, since I have no clue what I’m doing, or even if I’m doing anything after this.

Brawl hacking is kinda dead.

5

Chemical Plant

I made this stage entirely from scratch in 3DSMax, just to see if I could really. If you know the layout of Chemical Plant Act 1, then you should immediately recognize that this is the very beginning of the zone.

Oh and here’s a preview.

25

Theres no time to play games.

direct link
Or is there?

It plays a lot like the first one I made
Changes:
-Better Lighting
-Model Imported from SA2
-Smaller Stage

Obligatory preview is here:

11

Where no man has gone before

direct link

The ship from the fourth series of Star Trek meets brawl, Why didn’t I use the more popular Enterprise? Because I liked voyager more, it had a ongoing plot, and was a little less Episode by episode, Voyager also makes for better terrain then Enterprise.

This stage plays a lot like Corneria, but instead of the Great Fox, its Voyager, in Space. With Shuttles replacing the Arwing and Wolfen. Though with the way the arwing and wolfen bones work, I couldn’t get a platform working on the model. Seriously, the things are actually really tiny, and they used bone resizing when animating….ugh, never mind, I mean standing on the Arwings was a thing you did when you wanted to die anyway, Enjoy.

Coming up next is from the most infamous sonic game of all time, the only reason I’m making it is because there a model for it for 3ds Max.

36

For this next test…

(Just because the forums and vault are down, doesn’t mean the party has to stop.)

You may know these two as the Portal 2 CO-OP Bots. Atlas(Blue) and P-Body(Orange) fully rigged, and ready to brawl.

First up we have Atlas, rigged over Ganondorf.

He even comes with his alternate 2 player skins!

^ Preferably use this to boost my DL count, but direct link is here:

Of course, I couldn’t just do one without the Other, so Here’s P-Body rigged over Zero Suit Samus

She(?) also comes with her multiplayer skins, though I couldn’t fit them all on one screenshot due to my lack of controllers/ character select screen mods.

I know they’re not perfect, but they’re pretty good for my first shot at rigging characters.

__

You may be wondering, “hey, I thought you said Minecraft was next” Well, you should know I’m really bad at sticking to one project. This is actually my 2nd distraction from that stage, My first one is this:

But thats a hack for another day.

603

[TEMP SITE UP] About the Vault/Forums being down.

TEMPORARY SITE: http://unotaku.com/kcmm/forums.kc-mm.com/index.php

Thank Picano for this!

Here’s a comprehensive and clear Q&A about our situation:

Q: What’s the deal with the temp site?
A: We’re trying out a different host under an account picano already had. If, after a week, we’ve found this host satisfactory, we’ll get KC:MM its own account and be back to our old domain.

Q: Why were the forums and BV down ?
A: We were under a DoS attack and the website was taken down.

Q: Why aren’t you back up after 2 weeks ?
A: Our host (DreamHosts) gave us some trouble. They took us down and then refused to put us back up.

Q: Why did they do that ?
A: Because if we recieve any other DoS attack, it might cause a threat to the other websites sharing their server with us and would slow them down. They’d rather lose one customer than bother several ones.

Q: So, what are you guys doing now ?
A: We’re looking for a new host.

Q: Are my hacks and my forum posts safe ?
A: Yes, they are. The website will be back just as it was before going down.

Q: Will the site really be back up ?
A: Yes, it will. It’s a promise.

Q: When ?
A: We don’t know. As soon as possible.

Q: Where should I go while the boards are down ?
A: You could take a little break from Brawl hacking. Or you can go and visit these places which should allow you to get in touch with some hackers :
Kit’s temporary KCMM boards
LST’s boards

Q: Are you going to do something so that this situation doesn’t happen again ?
A: Of course. But we can’t do anything until we find a new host.

Q: DrPanda’s list was awesome, why did you take it down?
A: Because I can. ~

There we go. If you guys have any other questions, please leave a comment below, and I may add it to the blog post.

14

Team Fortress 2 Items!!

A whole bunch of items imported from tf2, and rigged over brawl items. Needs more hats though.

The Ambassador
Over the ray gun.

The Horseless Headless Horsemen’s Headtaker
Over the hammer.

The Machina
Over the SuperScope.

The Black Box
Over the Cracker Launcher.

The Half-Zatoichi
Over the Beam Sword.

The Sandman
Over the Homerun Bat.

But thats not all!

Soldier -Chu

49

Echidna-induced Flashbacks.

“Its the Mystic ruins from the flashbacks in Sonic Adventure. Imported from Garry’s Mod.”

Notes:
-The model didn’t entirely make it through the conversion process from .bsp to .mdl0, so alternate areas aren’t possible.
-Off screen there are a few mipmaps where there are missing textures, this was intentional to lower file size. You will not be able to see any of them unless you completely rotate the camera.
—its not phlat.

I know its not exactly perfect, but I’m still learning a lot about porting HL:2E2 maps into brawl. Whats up next you ask?
We're getting Crafty

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