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Archive for February, 2010

Naruto CoN: Enter the Akatsuki’s Base!

Sunday, February 28th, 2010


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KC:MM Tutorial: Editing Vertices within 3DS Max

Sunday, February 28th, 2010

If you prefer blender, refer to Stickman’s tutorial in the post before this one.

This is recorded in 1080p, has complete voiceover, in-game proof, and a “what if I screw up?” mini-tutorial at the end. Good luck. Whoever makes a legit Boo out of Kirby first wins. :P Click the vid to view it at YouTube in full screen glory.

Comment with any questions you have. I’ll be sure to answer them for you.

KC:MM Tutorial: How to Edit Vertices in Blender

Sunday, February 28th, 2010

Vertex = Singular. Vertices = plural. And don’t you forget it.
Finally, now you can get started on making your own fun edits to characters. Jack is just about done with the tutorial for 3DS Max, if that’s your cup of tea.

EE Cup Zero Suit Sa– wait… Sheik? o_O

Sunday, February 28th, 2010

Matching Samus Exactly in size, we present to you, EE Cup Sheik. 10 Hours. Not perfect. Dang close. Moved Scarf. Moved Hair. Nuff Talking. Moar movies. Moar yum yums.

Warning: New pair of shorts needed around the corner. (and hi-res images to kill your internet. =)

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Finally: Scarfless Captain Falcon

Saturday, February 27th, 2010

Did a little dance with some vertex madness. Pre-Hexed Pac file users rejoice!

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Pokemon #50 and a preview (EDIT: V2)

Saturday, February 27th, 2010

Wild Diglett appears! It’s holding “sword!”

Omg, HD jpg ftw!

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DD Peach: And yes, that’s a cup size.

Friday, February 26th, 2010

Countless hours spent on… blah blah blah – Who cares how long I spent on it. Go get yourself a new set of melons. (Done in good taste. Nothing extreme – no worries. Family safe!)

Warning: Bandwidth Eater. All Image sizes intended for your guilty desktop pleasure.

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Cargo & Rainbow Road V.2 Preview

Thursday, February 25th, 2010

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Rainbow Road

Wednesday, February 24th, 2010

Rainbows in Spaaaaaace!

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More Naruto CoN stages. Believe it!

Tuesday, February 23rd, 2010

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