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<channel>
	<title>Kitty Corp: Meow Mix</title>
	<atom:link href="http://kc-mm.com/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://kc-mm.com</link>
	<description>We&#039;re Badace</description>
	<lastBuildDate>Fri, 03 Sep 2010 05:56:23 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
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		<item>
		<title>You Thought Travis Was The Only One Who Can Wield a Beam Katana?</title>
		<link>http://kc-mm.com/?p=4681</link>
		<comments>http://kc-mm.com/?p=4681#comments</comments>
		<pubDate>Fri, 03 Sep 2010 05:03:40 +0000</pubDate>
		<dc:creator>BeyondYou</dc:creator>
				<category><![CDATA[BeyondYou]]></category>
		<category><![CDATA[Henry]]></category>
		<category><![CDATA[No More Heroes]]></category>
		<category><![CDATA[Revamp]]></category>
		<category><![CDATA[Travis]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4681</guid>
		<description><![CDATA[Henry Cooldown v2 Following the release of Travis Touchdown, I received quite a few requests to revamp Henry from my fellow die hard No More Heroes fans. This is for you. Also, Henry Cooldown is his name apparently. And I&#8217;m actually still not satisfied with how it turned out and you may see another revamp in [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">Henry Cooldown v2</p>
<p style="text-align: center;"><img class="aligncenter" title="Feature" src="http://a.imageshack.us/img3/3217/henryg.png" alt="" width="640" height="480" /><span id="more-4681"></span>Following the release of Travis Touchdown, I received quite a few requests to revamp Henry from my fellow die hard No More Heroes fans. This is for you.</p>
<p style="text-align: center;"><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11742&amp;Moderated=All"><img class="aligncenter" title="BrawlVault" src="http://i52.tinypic.com/ielb4h.jpg" alt="" width="157" height="48" /></a></p>
<p style="text-align: center;">Also, Henry Cooldown is his name apparently. And I&#8217;m actually still not satisfied with how it turned out and you may see another revamp in the future.</p>
<p style="text-align: center;"><img class="aligncenter" title="Taste my Katana" src="http://a.imageshack.us/img38/8136/al1009022325binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter" title="Dancin'" src="http://a.imageshack.us/img36/8369/al10090223071binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;">
<p style="text-align: center;"><img class="aligncenter" title="Close Ups" src="http://a.imageshack.us/img227/5986/al1009022318binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter" title="Something. Just Something." src="http://a.imageshack.us/img839/5501/al1009022310binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter" title="Yea." src="http://a.imageshack.us/img31/9899/al1009022323binout.jpg" alt="" width="640" height="480" /></p>
]]></content:encoded>
			<wfw:commentRss>http://kc-mm.com/?feed=rss2&amp;p=4681</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>When Shadows and Twilight Collide!</title>
		<link>http://kc-mm.com/?p=4671</link>
		<comments>http://kc-mm.com/?p=4671#comments</comments>
		<pubDate>Thu, 02 Sep 2010 04:02:22 +0000</pubDate>
		<dc:creator>LenSho</dc:creator>
				<category><![CDATA[Lensho]]></category>
		<category><![CDATA[Legend of Zelda]]></category>
		<category><![CDATA[Palace of Twilight]]></category>
		<category><![CDATA[Shadow Queen]]></category>
		<category><![CDATA[Stage]]></category>
		<category><![CDATA[vertex]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4671</guid>
		<description><![CDATA[Behold the darkness of The Palace of Twilight from &#8220;The Legend of Zelda: Twilight Princess&#8221; and the Shadow Queen from &#8220;Paper Mario: The Thousand-Year Door&#8221;. This model has a new Crown, visible from every angle and the long hair I made for Moka. I also decided to make the texture more like the original, instead [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">Behold the darkness of The Palace of Twilight from &#8220;The Legend of Zelda: Twilight Princess&#8221; and the Shadow Queen from &#8220;Paper Mario: The Thousand-Year Door&#8221;.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/_3qy9t2Mpww?fs=1&amp;hl=es_MX&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/_3qy9t2Mpww?fs=1&amp;hl=es_MX&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6&amp;hd=1" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p style="text-align: center;"><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=1561&amp;Moderated=All"><img class="alignnone" src="http://i41.tinypic.com/64hyz4.jpg" alt="" width="157" height="48" /></a></p>
<p style="text-align: center;"><span id="more-4671"></span></p>
<p style="text-align: center;">This model has a new Crown, visible from every angle and the long hair I made for Moka. I also decided to make the texture more like the original, instead of the black dress I made before.</p>
<p style="text-align: center;"><a href="http://i52.tinypic.com/1jageu.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i52.tinypic.com/1jageu.jpg" alt="" width="318" height="237" /></a></p>
<p style="text-align: center;"><a href="http://i51.tinypic.com/2e2pl5y.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i51.tinypic.com/2e2pl5y.jpg" alt="" width="317" height="237" /></a></p>
<p style="text-align: center;"><a href="http://i51.tinypic.com/2crk4ya.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i51.tinypic.com/2crk4ya.jpg" alt="" width="319" height="236" /></a></p>
<p style="text-align: center;"><a href="http://i54.tinypic.com/20px5hl.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i54.tinypic.com/20px5hl.jpg" alt="" width="320" height="235" /></a></p>
<p style="text-align: center;"><a href="http://i51.tinypic.com/t8rjo1.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i51.tinypic.com/t8rjo1.jpg" alt="" width="318" height="234" /></a></p>
<p style="text-align: center;">Welcome to the home of the Usurper King, it is fully animated!</p>
<p style="text-align: center;"><a href="http://i51.tinypic.com/309iyl1.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i51.tinypic.com/309iyl1.jpg" alt="" width="318" height="237" /></a></p>
<p style="text-align: center;"><a href="http://i55.tinypic.com/x1ytrl.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i55.tinypic.com/x1ytrl.jpg" alt="" width="318" height="238" /></a></p>
<p style="text-align: center;"> <a href="http://i56.tinypic.com/fnzgcn.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i56.tinypic.com/fnzgcn.jpg" alt="" width="317" height="238" /></a></p>
<p style="text-align: center;"><a href="http://i55.tinypic.com/x1ytrl.jpg" rel="lightbox[4671]"></a> <a href="http://i56.tinypic.com/10e4yl1.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i56.tinypic.com/10e4yl1.jpg" alt="" width="318" height="236" /></a></p>
<p style="text-align: center;"> <a href="http://i51.tinypic.com/2jb79d4.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i51.tinypic.com/2jb79d4.jpg" alt="" width="317" height="235" /></a></p>
<p style="text-align: center;"> <a href="http://i54.tinypic.com/vfjmuh.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i54.tinypic.com/vfjmuh.jpg" alt="" width="318" height="236" /></a></p>
<p style="text-align: center;"><a href="http://i55.tinypic.com/348n5op.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i55.tinypic.com/348n5op.jpg" alt="" width="318" height="238" /></a></p>
<p style="text-align: center;"><a href="http://i56.tinypic.com/29ehkz9.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i56.tinypic.com/29ehkz9.jpg" alt="" width="318" height="237" /></a></p>
<p style="text-align: center;"><a href="http://i52.tinypic.com/30usrbb.jpg" rel="lightbox[4671]"><img class="alignnone" src="http://i52.tinypic.com/30usrbb.jpg" alt="" width="317" height="237" /></a></p>
<p style="text-align: center;">Special Thanks to dingoberriz for helping me finish the animation of the Dark Fog. Can you guess what model did I use for that?, and to Robzdablade for the Import of the Chair from Castlevania Judgement!</p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"> </p>
<p style="text-align: center;"> </p>
]]></content:encoded>
			<wfw:commentRss>http://kc-mm.com/?feed=rss2&amp;p=4671</wfw:commentRss>
		<slash:comments>20</slash:comments>
		</item>
		<item>
		<title>One-Slot Size Mods and GFX Swapping</title>
		<link>http://kc-mm.com/?p=4644</link>
		<comments>http://kc-mm.com/?p=4644#comments</comments>
		<pubDate>Wed, 01 Sep 2010 04:47:25 +0000</pubDate>
		<dc:creator>dingoberriz</dc:creator>
				<category><![CDATA[dingoberriz]]></category>
		<category><![CDATA[GFX Edits]]></category>
		<category><![CDATA[lucario]]></category>
		<category><![CDATA[One-Slot Size Mods]]></category>
		<category><![CDATA[PSA]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4644</guid>
		<description><![CDATA[Now aside from simply doing resizes and such for one slot character size mods, this can also be used to fix ported characters that need added bones and have their shields on their feet. The shield is always attached to whatever the original characters ThrowN bone is. Simply go to that bone index, name it [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/FRN8rWzDLfE?fs=1&amp;hl=es_MX&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/FRN8rWzDLfE?fs=1&amp;hl=es_MX&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: center;"><span id="more-4644"></span><br />
Now aside from simply doing resizes and such for one slot character size mods, this can also be used to fix ported characters that need added bones and have their shields on their feet.</p>
<p style="text-align: center;">The shield is always attached to whatever the original characters ThrowN bone is. Simply go to that bone index, name it anything that isn&#8217;t ThrowN and animate it during the grab animations and shield animations. This way can be used to fix the shield at least for a single slot with a motion file.</p>
<p style="text-align: center;">Now on to swapping and editing Ext. GFX on characters and stages.<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/iqtCMejIpPE?fs=1&amp;hl=es_MX&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/iqtCMejIpPE?fs=1&amp;hl=es_MX&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: center;">All of this can even be applied to enemies and bosses as well. Although, just like stages, swapping them is a lot less controllable.</p>
<p style="text-align: center;">I&#8217;m including the Lucario with no aura palms and the Lucario with a custom aura palm GFX demonstrated in the video.</p>
<p style="text-align: center;"><span style="text-decoration: underline;"><strong>No Aura Lucario</strong></span><br />
<a href="http://img198.imageshack.us/i/rsbe01161.png/" target="_blank"><img src="http://a.imageshack.us/img198/5269/rsbe01161.th.png" border="0" alt="" /></a><a href="http://img197.imageshack.us/i/rsbe01200.png/" target="_blank"><img src="http://a.imageshack.us/img197/7527/rsbe01200.th.png" border="0" alt="" /></a></p>
<p style="text-align: center;"><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11700"><img src="http://i41.tinypic.com/2cn8ug7.jpg" alt="" /></a></p>
<p style="text-align: center;"><span style="text-decoration: underline;"><strong>Custom Aura Lucario</strong></span><br />
<a href="http://img828.imageshack.us/i/al1008312046.jpg/" target="_blank"><img src="http://a.imageshack.us/img828/5494/al1008312046.th.jpg" border="0" alt="" /></a><a href="http://img294.imageshack.us/i/al1008312048.jpg/" target="_blank"><img src="http://a.imageshack.us/img294/6486/al1008312048.th.jpg" border="0" alt="" /></a><a href="http://img828.imageshack.us/i/al1008312044.jpg/" target="_blank"><img src="http://a.imageshack.us/img828/8829/al1008312044.th.jpg" border="0" alt="" /></a></p>
<p style="text-align: center;"><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11699"><img src="http://i41.tinypic.com/2cn8ug7.jpg" alt="" /></a></p>
<p style="text-align: center;"><strong><a href="http://forums.kc-mm.com/index.php?topic=8045.msg85733#msg85733">Thread to discuss One-Slot Size Mods.</a><br />
<a href="http://forums.kc-mm.com/index.php?topic=13960.msg234214#msg234214">Thread to discuss GFX swapping/editing.</a></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://kc-mm.com/?feed=rss2&amp;p=4644</wfw:commentRss>
		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Lloyd Irving Ver. 1.5</title>
		<link>http://kc-mm.com/?p=4631</link>
		<comments>http://kc-mm.com/?p=4631#comments</comments>
		<pubDate>Mon, 30 Aug 2010 05:21:02 +0000</pubDate>
		<dc:creator>Zephron</dc:creator>
				<category><![CDATA[Models]]></category>
		<category><![CDATA[Zephron]]></category>
		<category><![CDATA[BrawlVault]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[hex]]></category>
		<category><![CDATA[Irving]]></category>
		<category><![CDATA[Lloyd]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[Pack]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[Stage]]></category>
		<category><![CDATA[update]]></category>
		<category><![CDATA[wolf]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4631</guid>
		<description><![CDATA[Main download: Note: Please Replace all your old PCS and PAC files, they include model and bone fixes that allow Lloyd to load! You NEED Riivolution in order to get sounds to work. Sorry guys! Sound Effects Download:  (BRSAR) New, Hex Packet Download + Readme  (For those who already have sounds) What are the biggest [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="445" height="364" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ajPFHpYbc98?fs=1&amp;hl=en_US&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;border=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="445" height="364" src="http://www.youtube.com/v/ajPFHpYbc98?fs=1&amp;hl=en_US&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;border=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: center;"><strong><span style="text-decoration: underline;">Main download:</span></strong></p>
<p style="text-align: center;"><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=6817"><img class="aligncenter" src="http://i41.tinypic.com/64hyz4.jpg" alt="" width="157" height="48" /></a><span style="text-decoration: underline;"><strong><span style="color: #ffffff;">Note: Please Replace all your old PCS and PAC files, they include model and bone fixes that allow Lloyd to load!</span></strong></span><br />
<span id="more-4631"></span></p>
<p><img src="http://img338.imageshack.us/img338/3240/beastin2.jpg" alt="" width="512" height="288" /></p>
<p>You <strong>NEED</strong> Riivolution in order to get sounds to work. Sorry guys!</p>
<p><span style="color: #3366ff;"><span style="text-decoration: underline;"><strong>Sound Effects Download:  (BRSAR)</strong></span></span></p>
<p><span style="color: #3366ff;"><span style="text-decoration: underline;"><strong><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=6818&amp;Moderated=All#Number=6818&amp;Moderated=All&amp;Moderated=All"><img src="http://i41.tinypic.com/64hyz4.jpg" alt="" width="157" height="48" /></a></strong></span></span></p>
<p><span style="color: #ff0000;"><strong><em>New, Hex Packet Download + Readme  (For those who already have sounds)</em></strong></span></p>
<p><span style="color: #ff0000;"><strong><em><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11632"><img src="http://i41.tinypic.com/64hyz4.jpg" alt="" width="157" height="48" /></a></em></strong></span></p>
<p><span style="color: #ff0000;"><strong><em><br />
</em></strong></span></p>
<p><span style="color: #3366ff;"><span style="text-decoration: underline;"><strong>What are the biggest changes?:</strong></span></span></p>
<p><span style="color: #3366ff;"><span style="text-decoration: underline;">-TONS OF PSA WORK.</span></span></p>
<p><span style="color: #3366ff;"><span style="color: #00ffff;">-Throw Glitch has been fixed!</span></span></p>
<p><span style="color: #3366ff;">-Hair Glitch has been fixed!</span></p>
<p><span style="color: #3366ff;"><span style="color: #00ffff;">-Most polygon streaking has been fixed!</span></span></p>
<p><span style="color: #3366ff;">-Tilts are completed</span></p>
<p><span style="color: #3366ff;"><span style="color: #00ffff;">-Specials are almost finished</span></span></p>
<p><span style="color: #3366ff;">-Graphics have been added to moves!</span></p>
<p><span style="color: #3366ff;"><span style="color: #99ccff;"><strong>&#8230;And much more!</strong></span></span></p>
<p><span style="color: #3366ff;"><span style="text-decoration: underline;"><strong><br />
</strong></span></span></p>
<p><strong><span style="color: #ffcc00;"><span style="text-decoration: underline;">For those who didn&#8217;t get the memo:</span></span></strong></p>
<p><strong>-</strong>This, my friend, is Lloyd Irving. A model import. <span style="color: #ffcc99;"><strong><span style="text-decoration: underline;"> It will go over Wolf.</span></strong></span></p>
<p>It&#8217;s going to be one of the first to be completely finished.</p>
<p>We&#8217;re are going for sound effects, all animations, PSA, the works.</p>
<p><strong><span style="color: #3366ff;">We post on our Smashboards page regularly.</span></strong></p>
<p><strong><span style="color: #3366ff;">Come visit us and offer your own opinions:</span></strong></p>
<p><a href="http://www.smashboards.com/showthread.php?t=271427" target="_blank">Lloyd Irving Smashboards Page</a></p>
<p><strong>Check back there for extra Sounds, costumes, and more!</strong></p>
<p><strong><br />
</strong></p>
<p><strong><span style="text-decoration: underline;"><span style="color: #ffcc00;">Why Haven&#8217;t you updated for awhile?</span></span></strong></p>
<p><strong>-We&#8217;ve been busy making it, and like 3 people stopped helping us with the project. Ouch.</strong></p>
<p><strong><br />
</strong></p>
<p><span style="color: #00ff00;"><span style="text-decoration: underline;"><strong>Download  includes:</strong></span></span></p>
<p><span style="color: #00ff00;"><span style="text-decoration: underline;"><strong><span style="color: #ffffff;">-BETA STAGE</span></strong></span></span></p>
<p><span style="color: #ffffff;"><strong>-Official ToS music and victory themes</strong></span></p>
<p><span style="color: #00ff00;"><strong><span style="color: #99cc00;">-All 6 Costumes</span></strong></span></p>
<p><span style="color: #00ff00;"><strong><span style="color: #99cc00;">-All 6 CSP&#8217;s</span></strong></span></p>
<p><span style="color: #00ff00;"><strong><span style="color: #99cc00;">-All 6 Battle Portraits</span></strong></span></p>
<p><span style="color: #99cc00;"><strong>-Motion File and Beta PSA file</strong></span></p>
<p><span style="color: #99cc00;"><strong>-Icons and Text making Wolf simply a &#8220;Pre-Lloyd&#8221;.</strong></span></p>
<p><span style="color: #99cc00;"><strong>-Sounds download contains almost 100% of the sounds we will use. </strong></span></p>
<p><span style="color: #99cc00;"><strong><br />
</strong></span></p>
<p><strong><span style="text-decoration: underline;"><span style="color: #ffcc00;">What&#8217;s left to be done?</span></span></strong></p>
<p>-A lot, but we&#8217;ve done a <strong>ton</strong> of PSA work now.</p>
<p><strong>-SqLeon figured out how to de-glitch Lloyd to allow expressions during attacks. </strong><em>Next update check Lloyd&#8217;s face!</em></p>
<p>Grabs haven&#8217;t been touched yet, nor has the final smash. <strong>(Sorry guys!)</strong></p>
<p>There are still a decent amount of glitches that need to be fixed as well.</p>
<p>We are almost <span style="text-decoration: underline;">completely</span> finished with sound effects! However, we still have some more to add.</p>
<p><strong><span style="text-decoration: underline;"><span style="color: #ffffff;">What glitches are there?</span></span></strong></p>
<p><strong><span style="color: #0000ff;">- So far, we know these:</span></strong></p>
<p>- Snake&#8217;s throws and Ganon&#8217;s throws sometimes make Lloyd&#8217;s polygons explode.</p>
<p>Jumping always solves this problem for some reason.</p>
<p>-Lloyd&#8217;s scabbards are still missing O_o</p>
<p>-Occasionally, Lloyd&#8217;s polygons explode for other reasons.  This can be cured 90% of the time simply by moving, or jumping.</p>
<p>-Psi Tempest is still in Beta, and goes crazy sometimes.</p>
<p><span style="color: #ffffff;"><strong><span style="text-decoration: underline;">Got any new textures?</span></strong></span></p>
<p><strong>Why yes, we do. I made two extra recolors for the die-hard Lloyd fans.</strong></p>
<p><strong>Expect the Beach costume soon too :O</strong></p>
<p><strong><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7576"><img class="alignnone" src="http://img813.imageshack.us/img813/909/zeloscsp.png" alt="" width="128" height="160" /></a><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7575"><img class="alignnone" src="http://img809.imageshack.us/img809/3342/llinkcsp.png" alt="" width="128" height="160" /></a></strong></p>
<p><strong>Click on the image for the BrawlVault Download.</strong></p>
<p><span style="text-decoration: underline;"><strong><span style="color: #ff0000;">Credits:</span></strong></span></p>
<p><strong><span style="color: #ff9900;">GameDominator06 &#8211; Leader + Original  Concept</span></strong></p>
<p><span style="color: #ff9900;"><strong><span style="color: #ffffff;">Zephron &#8211; Textures + Sound + Beta Package</span></strong></span></p>
<p><span style="color: #ffcc99;"><span style="color: #000000;"><strong><span style="color: #ff0000;">SqLeon &#8211; HUGE amounts of PSA Work.  Thanks so much!</span></strong></span></span></p>
<p><span style="color: #ffcc99;"><span style="color: #000000;"><strong><span style="color: #ff0000;">Plaid &#8211; Music + lots of PSA work</span></strong></span></span></p>
<p><span style="color: #ff9900;"><strong><span style="color: #ffff00;">Stickman &#8211; Sound Effects</span></strong></span></p>
<p><span style="color: #ff9900;"><strong><span style="color: #ffcc99;">Thanyou &#8211; Animations</span></strong></span></p>
<p><span style="color: #ff9900;"><strong>Ds22 &#8211; Imported Model</strong></span></p>
<p><span style="text-decoration: underline;"><strong><span style="color: #ff0000;"><span style="color: #ff9900;">Cleod &#8211; Announcer Sound Effe<span style="text-decoration: none;">ct</span></span></span></strong></span></p>
]]></content:encoded>
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		<slash:comments>46</slash:comments>
		</item>
		<item>
		<title>Be my Nakama in the New World!</title>
		<link>http://kc-mm.com/?p=4627</link>
		<comments>http://kc-mm.com/?p=4627#comments</comments>
		<pubDate>Sun, 29 Aug 2010 00:14:37 +0000</pubDate>
		<dc:creator>ikelawliet</dc:creator>
				<category><![CDATA[Ike Lawliet]]></category>
		<category><![CDATA[vertex hack]]></category>
		<category><![CDATA[i dont want to wait 4 weeks]]></category>
		<category><![CDATA[nakama]]></category>
		<category><![CDATA[nami]]></category>
		<category><![CDATA[one piece]]></category>
		<category><![CDATA[that big hair]]></category>
		<category><![CDATA[that'll be 50 berries]]></category>
		<category><![CDATA[zero suit samus]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4627</guid>
		<description><![CDATA[Please enjoy this re-vamped Nami! With the advance of DasDonkey Vertex Box 2, we can now easily edit Zero Suit&#8217;s Face. So, here is the first hack to take advantage of that! She now has Nami&#8217;s eyes and hair, and isn&#8217;t always scowling! She also has that big&#8230;       hair.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="asdasd" src="http://i37.tinypic.com/29ghmy8.png" alt="" width="344" height="519" /></p>
<p><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11579"><img class="alignnone" title="asasdasd" src="http://i33.tinypic.com/wrl8cn.png" alt="" width="157" height="48" /></a></p>
<p><span id="more-4627"></span><img class="alignnone" title="asdasdasd" src="http://i37.tinypic.com/347a9u0.png" alt="" width="511" height="288" /></p>
<p><img class="alignnone" title="asdasdasd" src="http://i35.tinypic.com/2nsopq8.png" alt="" width="511" height="288" /></p>
<p><img class="alignnone" title="asdasdasd" src="http://i36.tinypic.com/28bcmqr.png" alt="" width="511" height="288" /></p>
<p>Please enjoy this re-vamped Nami! With the advance of DasDonkey Vertex Box 2, we can now easily edit Zero Suit&#8217;s Face. So, here is the first hack to take advantage of that! She now has Nami&#8217;s eyes and hair, and isn&#8217;t always scowling! She also has that big&#8230;       hair.</p>
]]></content:encoded>
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		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>This isn&#8217;t a battle anymore; it&#8217;s a motherf*cking war!</title>
		<link>http://kc-mm.com/?p=4601</link>
		<comments>http://kc-mm.com/?p=4601#comments</comments>
		<pubDate>Fri, 27 Aug 2010 04:01:31 +0000</pubDate>
		<dc:creator>BeyondYou</dc:creator>
				<category><![CDATA[BeyondYou]]></category>
		<category><![CDATA[Beam Katana]]></category>
		<category><![CDATA[No More Heroes]]></category>
		<category><![CDATA[Revamp]]></category>
		<category><![CDATA[Shinobu]]></category>
		<category><![CDATA[Touchdown]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4601</guid>
		<description><![CDATA[Travis Touchdown v2 The revamp I&#8217;ve been planning to make for the longest is finally complete. Travis Touchdown v2. The badass from No More Heroes makes his triumphant entry into Brawl. Hope you all enjoy it. This hack was a labor of love.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">Travis Touchdown v2</p>
<p style="text-align: center;"><img class="aligncenter" title="Travis Touchdown" src="http://a.imageshack.us/img843/5995/travisq.png" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><span id="more-4601"></span>The revamp I&#8217;ve been planning to make for the longest is finally complete. Travis Touchdown v2. The badass from No More Heroes makes his triumphant entry into Brawl.</p>
<p style="text-align: center;"><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11509&amp;Moderated=All"><img class="aligncenter" title="Brawl Vault" src="http://i41.tinypic.com/2cn8ug7.jpg" alt="" width="157" height="48" /></a></p>
<p style="text-align: center;">Hope you all enjoy it. This hack was a labor of love.</p>
<p style="text-align: center;">
<p style="text-align: center;"><img class="aligncenter" title="Moe moe moe moe moe moe moe moe moe" src="http://a.imageshack.us/img841/7564/al10082609221binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter" title="You Gotta Problem?" src="http://a.imageshack.us/img291/2585/al1008260914binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter" title="If I become Number One, Will you do it with me?" src="http://a.imageshack.us/img202/6721/al1008260859binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter" title="Shinobu &amp; Travis" src="http://a.imageshack.us/img163/11/al1008260911binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter" title="Touchdown" src="http://a.imageshack.us/img801/2628/al1008260926binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter" title="IDK. I felt like beating up Kirby. &gt;_&gt;" src="http://a.imageshack.us/img839/2610/al1008260854binout.jpg" alt="" width="640" height="480" /></p>
<p style="text-align: center;"><img class="aligncenter" title="All Good Things Must Come to an End" src="http://a.imageshack.us/img821/646/al1008260921binout.jpg" alt="" width="640" height="480" /></p>
]]></content:encoded>
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		<slash:comments>22</slash:comments>
		</item>
		<item>
		<title>Nanaaaaaaaaaa</title>
		<link>http://kc-mm.com/?p=4597</link>
		<comments>http://kc-mm.com/?p=4597#comments</comments>
		<pubDate>Thu, 26 Aug 2010 08:26:46 +0000</pubDate>
		<dc:creator>ikelawliet</dc:creator>
				<category><![CDATA[Ike Lawliet]]></category>
		<category><![CDATA[vertex hack]]></category>
		<category><![CDATA[katamari]]></category>
		<category><![CDATA[nanana]]></category>
		<category><![CDATA[Olimar]]></category>
		<category><![CDATA[Pikmin]]></category>
		<category><![CDATA[roll you up into my life]]></category>
		<category><![CDATA[tight tight spandex pants]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4597</guid>
		<description><![CDATA[This hack was a long time in the making! The prince originally looked much different (read: worse) but as he was finished, Akari_Un released DasDonkey Vertex Box 2, which made things much better and easier. By the way, the leaves are King of the Cosmos heads. Also, he moves slightly different than Olimar does. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="asdasdasd" src="http://i38.tinypic.com/281wheu.png" alt="" width="538" height="344" /></p>
<p><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11483"><img class="alignnone" title="adasdasd" src="http://i37.tinypic.com/2yn2zxk.png" alt="" width="157" height="48" /></a></p>
<p><span id="more-4597"></span><img class="alignnone" title="asdasdasd" src="http://i35.tinypic.com/s685j7.jpg" alt="" width="461" height="368" /></p>
<p>This hack was a long time in the making! The prince originally looked much different (read: worse) but as he was finished, Akari_Un released DasDonkey Vertex Box 2, which made things much better and easier. By the way, the leaves are King of the Cosmos heads. Also, he moves slightly different than Olimar does. It&#8217;s pretty funny- when he runs, his arms flail behind him. Think frightened Muppet.</p>
<p><img class="alignnone" title="asdasdasdasd" src="http://i33.tinypic.com/34e3h9k.png" alt="" width="596" height="313" /></p>
<p>He is one slot, and so are all his cousins! Including the King and Queen  textures, there&#8217;s 10 flavors total! The download also includes PAC  files for each flavor, and CSPs.</p>
<p>The prince is really customizable- I can&#8217;t remember how many cousins he has in the original games now. So, the download features a special, added bonus. Included are Photoshop templates so that you can make your own cousin variations! Please do, so he can have many variations!</p>
]]></content:encoded>
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		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>Ash, come back!</title>
		<link>http://kc-mm.com/?p=4591</link>
		<comments>http://kc-mm.com/?p=4591#comments</comments>
		<pubDate>Wed, 25 Aug 2010 08:57:25 +0000</pubDate>
		<dc:creator>ikelawliet</dc:creator>
				<category><![CDATA[Ike Lawliet]]></category>
		<category><![CDATA[pogeymans]]></category>
		<category><![CDATA[ash]]></category>
		<category><![CDATA[back in my day we had 151 AND WE WERE HAPPY]]></category>
		<category><![CDATA[Movie]]></category>
		<category><![CDATA[pokemon]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4591</guid>
		<description><![CDATA[So, you know how in the first Pokemon movie, Ash is reduced to stone at the end? This texture is him in that form! When all of his Pokemon lose, rather than weeping, he falls over flat and stiff on the ground, solidified. You can see that in the first snapshot. It looks great in [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="asdasdasdasd" src="http://i38.tinypic.com/350jo1y.jpg" alt="" width="509" height="285" /></p>
<p><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11437"><img src="http://i41.tinypic.com/64hyz4.jpg" alt="" width="157" height="48" /></a></p>
<p><span id="more-4591"></span><img class="alignnone" title="asdasdasd" src="http://i33.tinypic.com/raw84k.jpg" alt="" width="509" height="285" /></p>
<p>So, you know how in the first Pokemon movie, Ash is reduced to stone at the end? This texture is him in that form! When all of his Pokemon lose, rather than weeping, he falls over flat and stiff on the ground, solidified. You can see that in the first snapshot. It looks great in game, my snapshotter was giving me troubles today. Thanks to ZeonDude for the original Ash textures.</p>
]]></content:encoded>
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		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Did you order a Moka?</title>
		<link>http://kc-mm.com/?p=4586</link>
		<comments>http://kc-mm.com/?p=4586#comments</comments>
		<pubDate>Tue, 24 Aug 2010 05:05:59 +0000</pubDate>
		<dc:creator>LenSho</dc:creator>
				<category><![CDATA[Lensho]]></category>
		<category><![CDATA[Akashiya]]></category>
		<category><![CDATA[Moka]]></category>
		<category><![CDATA[Rosario Vampire]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4586</guid>
		<description><![CDATA[From the anime &#8220;Rosario+Vampire&#8221;: Moka Akashiya   I made both Outer and Inner as a Request by the KC:MM user &#8220;Legendary Super Mario&#8221;. I hope you guys like them too.   Credit to LookItsLink for the Human Ears Zelda.  ]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">From the anime &#8220;Rosario+Vampire&#8221;: Moka Akashiya</p>
<p style="text-align: center;"> <a href="http://i38.tinypic.com/2rghrp4.jpg" rel="lightbox[4586]"><img class="alignnone" src="http://i38.tinypic.com/2rghrp4.jpg" alt="" width="640" height="480" /></a></p>
<p style="text-align: center;">I made both Outer and Inner as a Request by the KC:MM user &#8220;Legendary Super Mario&#8221;. I hope you guys like them too.</p>
<p style="text-align: center;"> <a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11383"><img class="alignnone" src="http://i41.tinypic.com/64hyz4.jpg" alt="" width="157" height="48" /></a></p>
<p style="text-align: center;"><span id="more-4586"></span></p>
<p style="text-align: center;"><a href="http://i36.tinypic.com/24yaa06.jpg" rel="lightbox[4586]"><img class="alignnone" src="http://i36.tinypic.com/24yaa06.jpg" alt="" width="315" height="237" /></a></p>
<p style="text-align: center;"><a href="http://i36.tinypic.com/vhq1c8.jpg" rel="lightbox[4586]"><img class="alignnone" src="http://i36.tinypic.com/vhq1c8.jpg" alt="" width="317" height="237" /></a></p>
<p style="text-align: center;"><a href="http://i33.tinypic.com/jzwepv.jpg" rel="lightbox[4586]"><img class="alignnone" src="http://i33.tinypic.com/jzwepv.jpg" alt="" width="319" height="237" /></a></p>
<p style="text-align: center;"><a href="http://i35.tinypic.com/k4uw4i.jpg" rel="lightbox[4586]"><img class="alignnone" src="http://i35.tinypic.com/k4uw4i.jpg" alt="" width="317" height="237" /></a></p>
<p style="text-align: center;"><a href="http://i36.tinypic.com/98dhn6.jpg" rel="lightbox[4586]"><img class="alignnone" src="http://i36.tinypic.com/98dhn6.jpg" alt="" width="317" height="237" /></a></p>
<p style="text-align: center;"><a href="http://i33.tinypic.com/4qotwo.jpg" rel="lightbox[4586]"><img class="alignnone" src="http://i33.tinypic.com/4qotwo.jpg" alt="" width="317" height="238" /></a></p>
<p style="text-align: center;"><a href="http://i36.tinypic.com/231z51.jpg" rel="lightbox[4586]"><img class="alignnone" src="http://i36.tinypic.com/231z51.jpg" alt="" width="316" height="238" /></a></p>
<p style="text-align: center;"><a href="http://i38.tinypic.com/10h14wg.jpg" rel="lightbox[4586]"><img class="alignnone" src="http://i38.tinypic.com/10h14wg.jpg" alt="" width="318" height="237" /></a></p>
<p style="text-align: center;">Credit to LookItsLink for the Human Ears Zelda.</p>
<p><a href="http://i36.tinypic.com/24yaa06.jpg" rel="lightbox[4586]"></a> </p>
<p><a href="http://i36.tinypic.com/vhq1c8.jpg" rel="lightbox[4586]"></a></p>
]]></content:encoded>
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		<slash:comments>17</slash:comments>
		</item>
		<item>
		<title>Chemical Warfare Facility</title>
		<link>http://kc-mm.com/?p=4583</link>
		<comments>http://kc-mm.com/?p=4583#comments</comments>
		<pubDate>Mon, 23 Aug 2010 19:53:57 +0000</pubDate>
		<dc:creator>Mewtwo2000</dc:creator>
				<category><![CDATA[Mewtwo2000]]></category>
		<category><![CDATA[Stages]]></category>
		<category><![CDATA[Facility]]></category>
		<category><![CDATA[Felicity]]></category>
		<category><![CDATA[Goldeneye]]></category>
		<category><![CDATA[James Bond]]></category>
		<category><![CDATA[Joanna Dark]]></category>
		<category><![CDATA[Perfect Dark]]></category>

		<guid isPermaLink="false">http://kc-mm.com/?p=4583</guid>
		<description><![CDATA[I&#8217;m supposed to release a stage today. That&#8217;s wrong, I&#8217;m releasing two. For those who don&#8217;t know about them, they are the same stage, but from 2 different games in the N64. Goldeneye 007 and Perfect Dark. I loved those games, and I decided making one of their most known stages playable in Brawl. You [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m supposed to release a stage today. That&#8217;s wrong, I&#8217;m releasing two.</p>
<p><img class="alignnone" src="http://i37.tinypic.com/28vrrba.gif" alt="" width="512" height="307" /></p>
<p><span id="more-4583"></span>For those who don&#8217;t know about them, they are the same stage, but from 2 different games in the N64. Goldeneye 007 and Perfect Dark. I loved those games, and I decided making one of their most known stages playable in Brawl.</p>
<p><img class="alignnone" src="http://i33.tinypic.com/avr1ok.jpg" alt="" width="512" height="307" /></p>
<p>You fight in the main corridor. Note that you&#8217;re inside a building, so there are ceilings everywhere. You can&#8217;t die if it isn&#8217;t by the sides. It&#8217;s a walkoff stage, with ceilings and a platform.</p>
<p><img class="alignnone" src="http://i37.tinypic.com/rmu16b.jpg" alt="" width="512" height="307" /></p>
<p>Joanna and James will meet finally O.o</p>
<p><img class="alignnone" src="http://i33.tinypic.com/2mxmsyo.jpg" alt="" width="512" height="307" /></p>
<p><img class="alignnone" src="http://i35.tinypic.com/2cf2n2b.jpg" alt="" width="512" height="307" /></p>
<p>This is a video I made a while back. It&#8217;s not the released version, but it shows how the stage is played.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/YREueE2lUqQ?fs=1&amp;hl=es_ES" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/YREueE2lUqQ?fs=1&amp;hl=es_ES" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Facility (goldeneye)</p>
<p><strong></strong><strong><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11361" target="_blank"><img src="http://i41.tinypic.com/64hyz4.jpg" border="0" alt="" /></a></strong></p>
<p>Felicity (Perfect Dark)</p>
<p><strong></strong><strong><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11362" target="_blank"><img src="http://i41.tinypic.com/64hyz4.jpg" border="0" alt="" /></a></strong></p>
<p>Well, that&#8217;s it. I don&#8217;t know if it&#8217;s a good stage to fight in, but those nostalgic N64 players will like it for sure.</p>
<p>Thanks to br3compactor for making Joanna Dark and James Bond. Be sure to have a look to this link and see some stuff related with the stage:</p>
<p>http://forums.kc-mm.com/index.php?topic=6320.msg199874#msg199874</p>
<p>About the stage, it should be working over many stages, as Final Destination, Temple, Skyworld&#8230; But it&#8217;s only tested on FD, I have no time and I couldn&#8217;t test more. Also, there are some scenedatas inside to switch, the instructions are in the pac files. If you need any help with this, send me a PM in the forums.</p>
<p>Also, Facility brstm. There&#8217;s another version in the vault, supposed to be better than mine, but I can&#8217;t find it right now.</p>
<p><strong><a href="http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8649" target="_blank"><img src="http://i41.tinypic.com/64hyz4.jpg" border="0" alt="" /></a></strong></p>
]]></content:encoded>
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		<slash:comments>13</slash:comments>
		</item>
	</channel>
</rss>
